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WeMade, Q3 operating profit at 26.4 billion won… turns profitable

WeMade, Q3 operating profit at 26.4 billion won… turns profitable

WeMade announced on the 11th that it recorded revenue of approximately 146 billion won, an operating profit of approximately 26.4 billion won, and a net income for the period of approximately 5.2 billion won in the third quarter of this year.

Compared to the second quarter, revenue increased by approximately 35% as China license revenue from the "Mir 2" and "Mir 3" IPs was reflected. The operating profit turned profitable, and net income for the period increased by approximately 51%.

Revenue decreased by approximately 11% year-on-year due to a decline in sales of existing service games. On the other hand, the operating profit increased by 0.3% due to an overall reduction in costs such as personnel expenses and advertising and promotion expenses.

Currently, WeMade is preparing a lineup of more than 20 games targeting domestic and overseas markets, including "Night Crow W," "Mir 5," "Project Tal," new IP titles for "Hundred Notes," "Project IL," and "Project MO."

"Night Crow W," which is under development with the goal of launching in the second quarter next year, is focusing on securing competitiveness in the global market. WeMade and related companies, including Mad Engine, are closely cooperating to provide a high-quality game service.

"Night Crow" and "Mir 4," which were hits in the global market, are moving to target the Chinese market. In particular, "Night Crow" is accelerating its launch preparations after obtaining an external investment license (waidi banhao) in June of this year.

"This article was translated using AI and may differ slightly from the original."