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NHN posts record quarterly profit… NVIDIA GPU effect fully felt

NHN posts record quarterly profit… NVIDIA GPU effect fully felt

NHN announced on the 11th that it recorded second-quarter revenue of 757.9 billion won and operating profit of 57.9 billion won. Revenue increased by 25.3% year-on-year, while operating profit surged by 164.1%. Both figures represent record highs for a single quarter.

Breaking down revenue by segment, the gaming division posted 139.6 billion won, up 21.5% from the same period last year. The overall web board game revenue grew 15% year-on-year, influenced by regulatory changes in the web board game sector and the rise of 'Hangame Royal Hold'em's offline tournament 'HPT (Hangame Poker Tour)' as Korea's largest event. In Japan, '#Compass' achieved a 47% year-on-year increase in total mobile game revenue, with titles like '#Compass' growing 105% quarter-on-quarter through collaboration with 'Chainsaw Man'.

The payment segment recorded 394 billion won, a 27.3% increase from the same period last year. NHN KCP saw transaction volume rise 34% year-on-year thanks to new large merchant onboarding, driving revenue up 27.5% year-on-year and further solidifying its position as Korea's leading payment gateway company.

The technology segment achieved 159.8 billion won, a 52.9% increase from the same period last year, as growth in the AI GPU business gained momentum. NHN Cloud began generating stable revenue from its Seoul Yangpyeong data center following the full-scale launch of service-based GPU supply based on NVIDIA B200, resulting in an 85.3% year-on-year revenue increase in the second quarter. Japan's technology subsidiary NHN Techorus also reported a 27% year-on-year revenue increase driven by robust growth in its AWS resale business.

NHN plans to accelerate growth across its core businesses in the second half of the year and establish a more solid foundation for profit generation.

In gaming, NHN intends to focus on developing new titles centered around the Japanese market. In particular, the upcoming title 'Puchi-Poong in the Phantom World,' developed through collaboration between NHN's gaming division and Japan's NHN PlayArt, is targeted for release this winter. NHN PlayArt plans to showcase major new titles and live games including 'Puchi-Poong in the Phantom World' at the Tokyo Game Show in September.

In the stablecoin business, which is expected to become a new growth engine for the payment division, NHN KCP held a demo day in July targeting financial institutional investors and technology partners. It demonstrated real-time payments and merchant settlement processes by integrating a digital wallet into the Payco app based on a mainnet jointly developed with global blockchain company 'Avalanche,' confirming both high speed and system stability simultaneously.

To proactively respond to rapidly expanding GPU demand, NHN plans to secure at least an additional 30MW of AI data center capacity by next year while upgrading existing data centers with the latest GPU assets such as B300 or higher, aggressively expanding its AI infrastructure business.

NHN Jeong U-jin (CEO) stated, "The results of management efficiency improvements and cost control efforts implemented over recent years began reflecting in performance from last year's fourth quarter, and this year marks the period when major businesses will fully realize their potential on that foundation." He added, "This second-quarter result represents the first quarter where these achievements translated into profits. We will treat this as the starting point of a growth phase and continue this momentum throughout the second half of the year."

"This article was translated using AI and may differ slightly from the original."